A Quick Way to Learn Object-Oriented Programming in Smalltalk
We recently created a quick start guide to learn object-oriented programming in Smalltalk.
This guide gives prospective programmers what they need to know to get up and running, create and talk to objects and even build a fun interactive graphic game using the magic of Smalltalk!
Below are links to videos that will give users most of what they need to get their Smalltalk programming journeys started quickly:
- Quick Start Introduction – An overview of the Quick Start course
- Object-Oriented Programming Primer – A quick introduction to Object-Oriented Programming
- Smalltalk Language Primer – A brief introduction to the Smalltalk language, giving you the parts you need to start programming in Smalltalk
- Installing and Running Smalltalk – Installing and starting the product
- Running Smalltalk Expressions – Start the product and get familiar with:
- Running Smalltalk expressions
- Creating “immediate” objects
- Sending messages to objects
- Build the Customer Class/Browser Introduction – Use the Smalltalk Browser to:
- Create a package
- Create the Customer class
- Build class and instance methods
- Create a customer instance and send messages to it
- Use the “interactive coding” feature of Smalltalk
- Build the Fifteen Puzzle Application!
Click on the links above and try it out for yourself, or pass along the information and the link to your colleagues who are looking for a new programming language to add to their developer toolbox.